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- on mouseDown
- global counter2, gcount
- set the visible of sprite 21 to 0
- updateStage()
- set the visible of sprite 21 to 1
- repeat with n = 4 to 14
- set the memberNum of sprite n to 36
- end repeat
- set gcount to 0
- set counter2 to 0
- put 0 into field "counter2"
- repeat with n = 37 to 39
- set the memberNum of sprite n to 49
- end repeat
- repeat with n = 40 to 50
- set the visible of sprite n to 0
- end repeat
- go("cumulative")
- end
-